With nice looking graphics and fun sound effects/music, this game is quite enjoyable to play. The object is to collect happyland residents (little monster-guys). After you've collected and dropped off all of them, you can exit the level. There are also many secret locations to find, and a level-editor is included to make your own levels!
Click here to download Happyland Adventures (1,220k)
That is the Windows version of the game, to get it to work in pure DOS you also must download this file and copy it into the same directory where you installed Happyland: happydos.exe (214k)
Simply a great platform game. Similar to Clyde's Revenge (they were both designed by Moonlite Software) but this one has better graphics, plus it's more exciting, because there are enemies to kill! If you haven't played it, you definitely should. The zipfile is a bit big, but it's worth it.
Hubie is not a well known game, but it probably should be. The game (slickly presented with nice graphics and sound effects) involves action, platforming and puzzle elements. The goal is to get Hubie to the exit of the level. Hubie has many abilities, such as pushing objects, crushing breakable objects, "coptering", blowing and climbing. There's a good variety to the various levels but since Hubie has so many different abilities, the initial learning curve is high.
An enchanting platform game that few have likely heard of, Inner Worlds features great graphics, sound, music, variety and game mechanics. The protagonist in the game may remind you a bit of Jill of the Jungle, but the gameplay here is more indepth, with various items to pickup and use. Your character can also change forms, from a woman to a wolf. Very impressive game! (Note: The authors have given permission to distribute the registered version, so this is the full version of this game!)
This one surprised me ... it's a VERY good looking jumping game, with great sound effects and animation. You play an elf-like creature, and you jump around, collect items, etc. It's very well done. The jumping and movement is somewhat "floaty", but you'll quickly get used to it and overall the game is quite enjoyable to play and it runs very smoothly. A "hidden gem" game! (Maybe I'd just never heard of it before ... ^_^)
A pretty cool platform game that tries to borrow from Sonic the Hedgehog, with mixed results. It actually plays a bit slower than Sonic, but includes more shoot'em'up action. Basically you run through the VGA levels, collecting upgrades to your guns, while blasting mostly cute enemies. Fun, but the levels get a bit repetitive at times.
This special freeware version of the classic Sonic-inspired jumping & shooting game from Epic Megagames was released at Christmas time in 1994 to promote the full version of Epic's Jazz Jackrabbit series (which is still available to legally buy from Epic Classics). The Jazz games of course combine the fast speed of the Sonic games along with shooting action. This "Holiday Hare" version includes the great graphics, smooth animation, wonderful music and excellent controls of the other Jazz games, along with a winter/holiday theme and some bonus "3D" gem collecting stages.
This game is GREAT! It's a platform game where you jump or fly around the various boards using your jetpack, collecting items and avoiding monsters. It's got great control and graphics, and funny sound effects. Best of all, it includes an editor, with which you can create and save your own levels!
This special promotional freeware version of the excellent Jetpack game was released in 1993 to promote Software Creations' full-version Jetpack game and their other software. It features some Christmas themed graphics: You play as Santa and collect presents, among other graphical flourishes. Otherwise it's very similar to the original Jetpack game, with an included level editor, etc.
This is the first game released by Epic after the infamous ZZT series. It's still pretty cool, too. A good mix of action and adventure, along with a couple little (fairly easy) puzzle sections. Worth playing, it'll occupy you for about an afternoon before you finish it.
Joe Snow is an EGA sidescrolling jumping game, the object of which is to get to the top of the screen. Along they way, you pick up items which add to your score, and obstacles which subtract from your score. As long as you collect enough items to keep your score above 0, you can continue in the level. It's a neat idea that improves what would have been a mediocre game otherwise. The controls are a bit touchy but the game still is rather charming. (Games 1 & 2 of the series are included, both use the same engine, the only differences are the levels and the graphics used.)
Before the popular Megazeux game creation system was released, there was Labrynth of Zeux. (Megazeux came bundled with Caverns of Zeux, the next in the series, and the registered version of Megazeux contained 3 more Zeux games.) Regarding Labrynth, it's a sidescrolling ASCII-style game with edited characters. Controls are a bit hit-and-miss, but it includes some text-mode animation and a large variety of objects and levels. There is a level editor included but it is difficult to use and somewhat limited. (Make sure you run this in the newest version of DOSBox.)
One of the strangest games I've seen in awhile. By an Italian developer, English documentation and in-game translation is available. The object of the game is described in the manual as follows: "You must collect a given number of certain bonuses and destroy a given percentage of the existing structures, strategically placing bombs of different power, in order to complete each level." Definitely an interesting idea, with decent sprite-based graphics but overall even though this game is unique, probably the gameplay doesn't have a lot of longevity.
This demo version of the innovative Lost Vikings game gives you a taste of the fairly unique gameplay this game provides. It's a platform game where the object of each short level is to get to the exit; the twist is that you must get all three of the "lost vikings" to the exit, and each of them has their own special power to help them. Nice graphics, sound effects and controls round out a well made and classic package. (Note that you can press Alt-Q to quite the game.)
This demo trial version of the first of the long running Mega Man X series is quite similar to its Super Nintendo counterpart ... so much so that if you were viewing the screens side by side it would be difficult to tell them apart. The graphics, animation and sounds are great, and the gameplay is classic Mega Man.
This is another of Apogee's EGA sidescrollers. This one is lesser known because it was a bit outdated when it was released ... VGA graphics were quickly becoming the norm by that time. However, while it IS a bit more linear than their previous games, it's still worth a look if you enjoyed Apogee's other EGA platformers.
One of two follow ups to the classic Pharoah's Tomb game that uses the same engine (Arctic Adventure is the other one), this game is a simplistic action/puzzler sidescrolling game. Each "level" takes place on a single screen, where the object is simply to make it to the next screen. The graphics are CGA, and the sounds are PC speaker only. It can still be a fun game even though the graphics & sound seem archaic by today's standards. Apogee Software (now 3D Realms) recently released the full version of this series as freeware!