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applemanor.zip - 25k - Run APPLE.COM to play
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Beneath Apple Manor is one of the earliest examples of what now is usually termed a "roguelike" game. It's a primitive RPG (originally released on the Apple II platform in 1978!) where you are on a quest to find the Golden Apple while exploring randomly generated dungeons; and only dungeons, there are no other locations. Although there is no character creation per se, you do get to customize the difficulty of the dungeons and a few other options when you start the game. (I recommend NOT accepting the "standard game" and choosing an easier difficulty if you want to survive!) Since it's such an early game it lacks many of the features that later games have, but it's an amazing early example of a game with randomly generated levels. Note: Choose "R" (RGB) for graphics mode when playing in DOSBox. (Author Don Worth has released the game for free on his website.)
Keyboard commands courtesy Home of the Underdogs:
COMMAND USAGE COST N* North DEXTERITY and 1 or 2 turns S* South DEXTERITY and 1 or 2 turns E* East DEXTERITY and 1 or 2 turns W* West DEXTERITY and 1 or 2 turns R* Run away in panic Half of DEXTERITY and 1 turn B* Bash door STRENGTH and 1 turn K* Knock at door STRENGTH and 1 turn O Open door - L Listen at door - I Search for secret passages 3 turns A* Attack a monster STRENGTH and 1 turn O* Open treasure 1 turn (BODY if trapped) D Drop gold Gold lost 1-9 Wait # turns # turns 0 Wait to rest 0 or several turns ? Status of player - Z* Zap monster up to 1/2 INTELLIGENCE and 1 turn H Heal 1/10 INTELLIGENCE and 1 turn X Xray vision spell 1/4 INTELLIGENCE +15 and 3 turns T* Teleportation Gold, 1/4 INTELLIGENCE + 5 and 1 turn
(Commands denoted with * can produce noise which attracts monsters within 3 squares of distance)
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CTRL-F12 attempts to speed up game, CTRL-F11 attempts to slow it down. See Instructions section above for help playing the game!
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