OoT vs. MM

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John The Ax
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OoT vs. MM

Post by John The Ax »

Here's a rant I posted on gamefaqs recently:

It has superior graphics, many of my gameplay and text gripes were fixed, and it had cooler swords and none of the annoying equipment changing (and you know what I mean: regular boots to steel boots to hover boots etc.) Attention to detail was very high, mini-games and side quests were the attention of the game, and all this made it feel as if it were a real world. It had a better atmosphere than OoT's world. The masks were fun to collect and use, and sometimes they looked pretty cool, too. There were un-useful ones and ones only to be used once, but there have always been useless things in Zelda games. Was the game short? That's a good question. There were only four dungeons, and the final area too. While the game itself is short, beating the side quests and collecting all the masks and heart containers will take a long, long time without a walkthrough.
The fact that there were three days that were changing gave the game a sense of realism, too. Instead of doing the same thing day after day, things changed. Events happened on different days and nights, events were timed, and sometimes only for a short amount of time. This game took me longer to beat than OoT, hour-wise. I played MM first, so I can say that the difficulty is about the same, as others who played OoT say that MM is easier. I never died in a boss battle in OoT (excluding Ganon, first form, because I had no idea of what to do, but that was more getting tired of wondering and quitting for a while) while I had a very hard time on some of MM's bosses, and, while playing through again, still had some problems (Gyrog comes readily to mind).
People say that MM seems more of a fan hack of OoT than a new game. Of course, these people are ignorant, as Nintendo's purpose was of creating an alternate universe, a lot the same as Hyrule, but with many differences. I liked the way the two games complement each other so well, personally.
The plot of MM was much better and less cliched, too. OoT's plot was the same old, same old. Ganon takes over Hyrule, Link uses the triforce of courage to save Hyrule. The only thing that was different was the switching of young and old Link, but even this plot was much inferior to LttP's. I very rarely compare anything to LttP, but in this case, the plot had to be compared to something, and LttP actually had one of the better Zelda plot. MM's plot is much more advanced, there's a couple twists in it, and at the end it leaves you with more questions than answers. While all key plot points are tied together, there are a few loose threads, and that makes the story all the better. OoT's story is . end of story. Nothing more.The plot of MM was much better and less cliched, too. OoT's plot was the same old, same old. Ganon takes over Hyrule, Link uses the triforce of courage to save Hyrule. The only thing that was different was the switching of young and old Link, but even this plot was much inferior to LttP's. I very rarely compare anything to LttP, but in this case, the plot had to be compared to something, and LttP actually had one of the better Zelda plot. MM's plot is much more advanced, there's a couple twists in it, and at the end it leaves you with more questions than answers. While all key plot points are tied together, there are a few loose threads, and that makes the story all the better. OoT's story is . end of story.

MM has much more replayability than OoT. It's always fun rolling, searching for all the fairies (which is more of a fun thing than a chore, actually), getting through Spider Houses, swimming the seas and doing dolphin jumps, trying to complete that last side quest you couldn't do, etc. After I played OoT, I could barely start a new game. The graphics and text speed prevented me from enjoying it much, and the fact that, after you beat it, there's NOTHING TO DO makes it boring really fast. Unless you like searching day and night (both in real life and in game) for every single golden spider to get petty rewards you hardly need, there's no point to keep playing.
OoT pales in comparison to almost every Zelda game. It has horrid graphics, poor story, an easy difficulty level, and no replayablity. I mean, at least Link's Awakening (original) didn't hurt my eyes to play, while OoT was so blurry at points that it literally hurt my eyes while I tried to figure out what was going on. Overall, MM is, while not the greatest Zelda game, the better of the two.

I don't think anyone read it there, but perhaps someone will read it here. Post you thoughts.
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Post by Da_Goat »

The plot of MM was much better and less cliched, too. OoT's plot was the same old, same old. Ganon takes over Hyrule, Link uses the triforce of courage to save Hyrule. The only thing that was different was the switching of young and old Link, but even this plot was much inferior to LttP's. I very rarely compare anything to LttP, but in this case, the plot had to be compared to something, and LttP actually had one of the better Zelda plot. MM's plot is much more advanced, there's a couple twists in it, and at the end it leaves you with more questions than answers. While all key plot points are tied together, there are a few loose threads, and that makes the story all the better. OoT's story is . end of story. Nothing more.The plot of MM was much better and less cliched, too. OoT's plot was the same old, same old. Ganon takes over Hyrule, Link uses the triforce of courage to save Hyrule. The only thing that was different was the switching of young and old Link, but even this plot was much inferior to LttP's. I very rarely compare anything to LttP, but in this case, the plot had to be compared to something, and LttP actually had one of the better Zelda plot. MM's plot is much more advanced, there's a couple twists in it, and at the end it leaves you with more questions than answers. While all key plot points are tied together, there are a few loose threads, and that makes the story all the better. OoT's story is . end of story.
Why did you type the same thing twice?

Anyway, though you bring up some good points, I like OOT better. I could never and will never be sure why that is. However, I hate both of them. The original Legend of Zelda and LttP are the -only- Zeldas that I enjoyed.
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Post by John The Ax »

I didn't notice that. I was copying it to notepad when I was writing it, and accidently cut a part out, then had to put it back in, so it's possible that I did it twice. I know, they aren't the best Zelda games ever, I'm just comparing the two.
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Post by Kazer0 »

ocarana of time was the best. I hated mm, it just was so crappy.
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Post by John The Ax »

In what way? I think OoT was a shoddy attempt as a game, for reasons above.
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Post by Da_Goat »

I think it's more that MM was a disappointment rather than a bad game. People were expecting more, or at least something more innovative. It sort of just felt like an OOT add-on.
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Post by nastypoisonspikes »

I hold both of them in high regard, but I believe that OOT was a lot better.
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