Looking for a "Digging" game...
Looking for a "Digging" game...
***Note: I played only the demo!
I'm looking for a game where you get a castle and a few creatures / people (I don't remember what they are) and you can give them orders such as "Mine in this direction", "Pick this up", "Push it" etc etc
I remember playing the 3rd version of it... It had orange text in the title screen and lots of people / creatures in the picture... There is someone in a hot air balloon and some were shooting stones or something...
It's a nice game... Looks like Diggers or Diggers 2: Extractors...
Its a Dos game
If I'm not wrong it has 3 words in its title.
Games that are not what im looking for (But may look like):
Diggers
Diggers: Extractors (Diggers 2)
Dungeon Master
Dungeon Master 2: The Legend of the Skullkeep
Dungeon Keeper
Dungeon Keeper 2
Troddlers
Lemmings
** Made a bit readable by Wally*Won_Kenobie. It might increase the possibilty of getting a better result
I'm looking for a game where you get a castle and a few creatures / people (I don't remember what they are) and you can give them orders such as "Mine in this direction", "Pick this up", "Push it" etc etc
I remember playing the 3rd version of it... It had orange text in the title screen and lots of people / creatures in the picture... There is someone in a hot air balloon and some were shooting stones or something...
It's a nice game... Looks like Diggers or Diggers 2: Extractors...
Its a Dos game
If I'm not wrong it has 3 words in its title.
Games that are not what im looking for (But may look like):
Diggers
Diggers: Extractors (Diggers 2)
Dungeon Master
Dungeon Master 2: The Legend of the Skullkeep
Dungeon Keeper
Dungeon Keeper 2
Troddlers
Lemmings
** Made a bit readable by Wally*Won_Kenobie. It might increase the possibilty of getting a better result
Last edited by badlife on Wed Oct 31, 2007 5:16 pm, edited 4 times in total.
- Larry Laffer
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lol As far as i know lemmings is not even close to what im looking for...
But its a nice game...
But its a nice game...
Rich Cook (What a strange name!) wrote: Program design today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning.
Nope...
Nope... thats not it...
I remember there was an option to build a catapult (And There was more stuff... I remember there was anuther sige weapon but i dont remember which one.)...
And you could get some stones from the underground... they was in difrent colors...
silver, orange and brown... or something like that...
The silver stones was normal stones
the orange or brown stones was an explosive stone...
and i dont remember what was the therd...
I remember there was an option to build a catapult (And There was more stuff... I remember there was anuther sige weapon but i dont remember which one.)...
And you could get some stones from the underground... they was in difrent colors...
silver, orange and brown... or something like that...
The silver stones was normal stones
the orange or brown stones was an explosive stone...
and i dont remember what was the therd...
I dont have any clue how the game called...Wally*Won_Kenobie wrote:Can you remember the objective of the game?
What about a guess of the title?
Well... i was about 6yr old when i was playing it...
I remember there was times i played agenst an A.I. and there was times i was playing by miself...
I remember there was trees, lightnings (That could set trees on fire) and Rain (That could flud youre tunnels)...
In the blocked functions you could enable krokodails to swim in the water...
That was a 2D game... Side view...
In most times i was starting in the right side of the map...
I could go into a really detaild description of the game... but it well take me hours to write it... lets just say that i remeber you could choose some stuff before you start the game... (Exept youre teams color changing i dident seen\remember any other changes...)
Thx for Wally*Won_Kenobie for fixing my spelling and making it alittel more readable...
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You were 6 years old in 1999, no??
Do you know if the game was *new* when you played it?
GAMER
Do you know if the game was *new* when you played it?

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I dunno if it was new but i had a CD (And i dunno if it was new or old) w\ a demo of the game... it was more looked like an after-realese demo cuz it had blocked options...
Rich Cook (What a strange name!) wrote: Program design today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning.