my mom says just to do it for fun. She says just to be happy.
She's certainly right. But while I work away at my day job, I do dream of my own software paying the bills and taking care of my family instead of a paycheck from a boss. That's a lot of what I meant. I haven't figured it out yet, but happily I do like my day job.
That's a reason I rarely finish home projects - it's more fun to start a new one!
And yes, sorry, didn't realize you didn't know there were lots of such ball & brick games with clones and fan remakes! But that shouldn't ever stop you. It's all for the love of the game and for learning "how did they do that!" Good stuff.
I don't know if you play other dos games now, but I always thought Caverns of Gink would be a great place to start a platform jumping remake game, myself. Then you add ladders and other badguys to it and you get something like JumpMan, not bad. Just thinking out loud, though. I haven't ever started that one, lots of other projects going and abandoned.
Actually, because I start "big" projects and abandoned them, I have this idea of "single day games" - basically start and finish a game in a day or a weekend. But I felt I needed some tools to do that in windows, and then I started
that project and abandoned it for now... but maybe someday.
It's somewhat like the idea of the "7 day roguelike" (
7drl) if you ever played rogue or have heard of the challenge - one week to create a text based roguelike game, apparently quite a challenge from what people report!
Anyway, those are the game development things I'm thinking about on and off, not to distract you from your ideas or great work! I hope the sprite code is working for you, it sounds like you are making some great progress with the resources. Best of luck and blessings!