Developing Wii games

Discuss popular GCS tools like ZZT, Megazeux and Adventure Game Studio, as well as programming and other topics related to game design.
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Dosser
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Developing Wii games

Post by Dosser » Wed Jul 05, 2006 9:29 am

I recently heard Wii will allow people to upload games so they can be downloaded and played on Nintendo Wii. This intrigues me :D

Does anyone know how this would be done: what graphics library it would use, how to get the input right etc. I'll probably write my next game for Windows then port it to Wii, but I would rather work as close to the Wii version as possible.

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NeonAmd64
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Post by NeonAmd64 » Sun Aug 06, 2006 3:51 pm

I really don't have any idea about it but it least I can say good improvements. :thumbsup:
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GameMaster.EXE
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Post by GameMaster.EXE » Mon Aug 07, 2006 10:02 pm

Perphaps Nintendo will release more info on this in the future?

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NeonAmd64
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Post by NeonAmd64 » Tue Aug 29, 2006 6:13 pm

Wii Development Kit Under $2000
Man, I thought it was costy :huh: but compared to Xbox 360 dev kit that costs $10000 :wow:

:shifty: I am thinking of sticking to PC development kit :shifty:

....What was the cost ??!!!!
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