Search found 81 matches

by NeonAmd64
Tue Apr 18, 2006 3:56 pm
Forum: General Off-Topic
Topic: Introduce Yourself!
Replies: 998
Views: 961857

Neonamd64 My real story

Introducing my self: :) I thought of it but I didn't ,then I thought of it again but I didn't ,then again I thought of it but I didn't ,then I thought of it but I don't want any one to believe me that is my real story Now, I am gonna start: [I don't know if it is in an exciting way or not because I ...
by NeonAmd64
Tue Apr 18, 2006 10:12 am
Forum: Game Creation
Topic: A problem : Qbasic Memory [Sooner it will be solved]
Replies: 0
Views: 5142

A problem : Qbasic Memory [Sooner it will be solved]

Now, :) Qbasic 4.5 has gained more power to create huge programs.. :) I am working on a Qbasic program to get rid of the Qbasic program memory limitation. So Qbasic programmers can run their huge Qbasic codes without worrying :) about the limitation :cry: .And also they don’t have to split the...
by NeonAmd64
Tue Apr 18, 2006 4:42 am
Forum: General Off-Topic
Topic: Lack of creativity when creating a game
Replies: 22
Views: 19464

Blizzard.. A company full of phonies. They DID rip off Age of Empires, with their little Warcraft trick... See, the company owns a time machine. What they did, was go into the future, and program a ripoff of Age of Empires, then go back in time, and sell it, as if it were original. A seethrough sch...
by NeonAmd64
Fri Apr 14, 2006 3:16 pm
Forum: Get Games to Work
Topic: I need help
Replies: 48
Views: 34303

If that so then I am very sorry for my posts You were right becasue I didn't see other posts of yours... My appology here :cry: Would you accepted ... I think my words are getting a little bit harder .... :shame: But please forgive me on that :shame: I am losing my self sometimes because of the stre...
by NeonAmd64
Fri Apr 14, 2006 12:52 pm
Forum: Get Games to Work
Topic: I need help
Replies: 48
Views: 34303

Hey Tompa
Don't talk forward directly about any mamber..
Do you understand... B)
Beside that...
dosraider knows what he is writing

So don't Interrupt his posts Ok Do you know what I mean ... :Angry:

Sorry for my post. this only a notification for whom don't know dosraider
by NeonAmd64
Fri Apr 14, 2006 12:45 pm
Forum: Get Games to Work
Topic: I need help
Replies: 48
Views: 34303

Let me guess again, you have: A .... a ..... a....... P3/800 with ... .....128 MB Ram? euuuuu ..... GeForce 32MB ? Aaaaaa ......... W2KSp4 ? Arhum.... DX8 no no no DX9. Pffffffrt ..... Soundblaster16 nope , euuuuuuu .... Soundblaster AWE64. YES that's it. And and and and ... you try to run ..... bw...
by NeonAmd64
Fri Apr 14, 2006 11:48 am
Forum: Game Creation
Topic: Qbasic4.5 Codes 04: 3D to 2D Conversion. [My year 2000 opin]
Replies: 0
Views: 4660

Qbasic4.5 Codes 04: 3D to 2D Conversion. [My year 2000 opin]

Fact: All 3D worlds are based on division: without it the 3D worlds will be no longer exist. B) Description: The code will convert 3D basic parameters into a 2D basic position. Caution: :no: The code will acquire you to specify the perspective [angle] of the lens.[Default Value is 220 or 1024] This...
by NeonAmd64
Fri Apr 14, 2006 9:22 am
Forum: Game Creation
Topic: Qbasic4.5 Codes 03: A useful 3D rotation function.
Replies: 4
Views: 8863

Dosser

Now, I can see .... hmmm.... Ok :) Dosser what do x.x, y.y, x.y etc represent? Here is an explanation in brief, ROT : is a function input. It is standing for "rotation";. So xROT% is the rotation around the x axes ...etc pROT: is a function input. It is standing for "Point position for rotation". So...
by NeonAmd64
Fri Apr 14, 2006 8:54 am
Forum: Game Creation
Topic: Qbasic4.5 Codes 03: A useful 3D rotation function.
Replies: 4
Views: 8863

Web Host files error not mine

dosraider My apology for this error but this is not my mistake, it is the web host mistake. It tries to embed its ads in the html file…. B) Never mind, now I updated the files. :) You can start downloading: http://neonamd64.atspace.com/game.html My apology for the delay... :shame: and thank you for...
by NeonAmd64
Thu Apr 13, 2006 11:19 am
Forum: Game Creation
Topic: Qbasic4.5 Codes 03: A useful 3D rotation function.
Replies: 4
Views: 8863

Qbasic4.5 Codes 03: A useful 3D rotation function.

Complex Complex and complex.... Nothing is easy in my life but I will try to make it easy for you as much as I can... This is a code to rotate a point the in a 3D world which can be useful for 3D games: Description: The function will rotate a point in its axes. Caution: The code will acquire the cos...
by NeonAmd64
Sat Apr 08, 2006 9:49 pm
Forum: Game Creation
Topic: Qbasic1.0, QBasic4.5 and QB7.1 what is the different?
Replies: 2
Views: 8539

QB is not very useful anymore our days, only good to create a base for further steps in programming Right on the spot....... I will put this advise on my head for sure.... Thank you dosraider... :) But one thing that I had learned from my programming life. If I started learning other programming la...
by NeonAmd64
Sat Apr 08, 2006 4:01 am
Forum: Game Creation
Topic: Qbasic4.5 Codes 02: Set color palette for Screen 13
Replies: 0
Views: 3874

Qbasic4.5 Codes 02: Set color palette for Screen 13

Here is a code that I programmed as a start for my 3D games in QBasic: B) Description: The code will generate 7 levels from black to white through the color specified. Arrays used: Rem Here are arrays used to store the colors I thought it would be useful to put DIM SHARED PAL.COLOR(36, 7) AS...
by NeonAmd64
Fri Apr 07, 2006 9:11 am
Forum: Get Games to Work
Topic: Raptor: Call of the Shadows
Replies: 14
Views: 13311

You can detect what type of sound card you have... Right click on "My Computer"... then click on "properties".... After that, click on a tab titled Device manager and then click on the plus sign of "Sound, video and game controllers" text Here, is your sound card name So can you tell us now what typ...
by NeonAmd64
Wed Apr 05, 2006 10:49 pm
Forum: Game Creation
Topic: Qbasic4.5 Codes 01: high speed Cosine and Sine
Replies: 0
Views: 3737

Qbasic4.5 Codes 01: high speed Cosine and Sine

Here is a code for Qbasic4.5 Programmers to increase the speed of cosine and sine in your program: :) The Code DIM SHARED Cose!(360), Sine!(360) SUB cosine.table RA = (180 / (22 / 7)) FOR i = 0 TO 359 Cose!(i) = COS(i / RA) Sine!(i) = SIN(i...
by NeonAmd64
Wed Apr 05, 2006 10:26 pm
Forum: Game Creation
Topic: My ZZT Game I made
Replies: 20
Views: 25542

I am very sorry..... Man I got crazy heh... again my apology for my reply……
by NeonAmd64
Wed Apr 05, 2006 10:08 pm
Forum: Game Creation
Topic: Qbasic1.0, QBasic4.5 and QB7.1 what is the different?
Replies: 2
Views: 8539

Qbasic1.0, QBasic4.5 and QB7.1 what is the different?

The common factor is that all are using basic programming language. :) But... :o In Qbasic1.0, you can’t create exe file beside that still you can program in it. In Qbasic4.5, you can create exe file but the level of programming getting a little bit higher. also You can create functions. In Qu...
by NeonAmd64
Wed Apr 05, 2006 6:08 pm
Forum: Game Creation
Topic: To the moderator and the members from neonamd64
Replies: 5
Views: 8298

Thank you very much emmzee "Site Admin" .You really gave me a light pointing to the right side.. :) Great thanks to ya... :) I will never forget that..... :) NeonAMD64 The link to "neonamd64.white.prohosting.com" seems to not be working correctly at the moment ... This the link to my site : "neonamd...
by NeonAmd64
Wed Apr 05, 2006 5:49 pm
Forum: Game Creation
Topic: To the moderator and the members from neonamd64
Replies: 5
Views: 8298

My statement here is that "I know how to program a game and how to put formulas and link everything together event complex projects" Dude, maybe its your grammar. I get a headache reading your posts For sure you right ,,,,, :) but the problem is that I can't communicate with people and even talk Ok ...
by NeonAmd64
Wed Apr 05, 2006 5:07 am
Forum: Game Creation
Topic: To the moderator and the members from neonamd64
Replies: 5
Views: 8298

To the moderator and the members from neonamd64

Let me let you understand my point And what I think is that this is my last post B) .... Talking too much ... heh :blah: I took a tour all over the internet and looked at the other forums I found it a little bit higher and they are talking too much.. about 1 full A4 page with 14 size font.... they a...
by NeonAmd64
Sun Apr 02, 2006 4:06 pm
Forum: Game Creation
Topic: My ZZT Game I made
Replies: 20
Views: 25542

I am sorry