Search found 161 matches

by procerus
Wed Jul 16, 2003 2:19 pm
Forum: Get Games to Work
Topic: Might and Magic Trilogy (III,IV,V) w/ Windows ME
Replies: 5
Views: 10933

You can boot to DOS instead of Windows by using a boot disk - www.bootdisk.com Windows ME can be persuaded to restart in DOS mode. But it can be risky so should only be undertaken by those with a good understanding of Windows files and good back ups. See here - http://users.iafrica.com/c/cq/cquirke/...
by procerus
Fri Jul 11, 2003 2:31 pm
Forum: Get Games to Work
Topic: Freakin Keen!!
Replies: 2
Views: 7388

by procerus
Fri Jul 11, 2003 2:26 pm
Forum: Get Games to Work
Topic: Alladin under Windows?
Replies: 5
Views: 6876

Hasty, 486! Hasty! :)

It may be possible but you need to tell us what version of Windows you're running. Please. :rolleyes:
by procerus
Fri Jul 11, 2003 2:23 pm
Forum: Get Games to Work
Topic: DOS black box keeps popping up
Replies: 1
Views: 7313

You don't say what operating system you are running. Something has been added to your system's start up routine. Check under Start, Programs, StartUp. If there's anything there you don't need or recognise then right-click and delete it. We can't go further than this without interfering with system f...
by procerus
Fri Jul 11, 2003 2:16 pm
Forum: dosgamesarchive.com Site Suggestions
Topic: Download accelerator ?
Replies: 4
Views: 19272

Download "accelerators" only make a few percent difference anyway. I wouldn't worry about it if I were you.
by procerus
Thu Jul 10, 2003 5:56 am
Forum: Get Games to Work
Topic: Blood on a Voodoo2
Replies: 7
Views: 19748

Yep. Blood used the Build engine. But like Shadow Warrior it was ported by 3dfx to run in glide. That Transfusion version is a recreation of Blood using the Quake engine. Not sure if that can precisely recapture the atmosphere of the original. But this is increasingly happening with DOS games. They'...
by procerus
Wed Jul 09, 2003 2:10 pm
Forum: Get Games to Work
Topic: Blood on a Voodoo2
Replies: 7
Views: 19748

I've tried it in Windows (you can tell I'm must be desperate, eh Kazer? :laugh: ). Same crash. Though someone is making an OpenGL Windows version here- http://www.planetblood.com/qblood/ Some people claimed they got the original working in glide on a Voodoo2 years ago. But I think perhaps they lied....
by procerus
Tue Jul 08, 2003 1:29 pm
Forum: Get Games to Work
Topic: Blood on a Voodoo2
Replies: 7
Views: 19748

I think GTInteractive is long gone. Monolith say that the 3dfx patch is an "alpha" and is "totally unsupported". Reading between the lines I think they're trying to blame 3dfx for the problem. Which is silly because it's definately a bug in their game code! :laugh: I think the only way to get it to ...
by procerus
Mon Jul 07, 2003 3:00 pm
Forum: Get Games to Work
Topic: looking for a settler 1 where I can save under win !!!
Replies: 3
Views: 7683

What version of Windows?

Are there any error messages?
by procerus
Sat Jul 05, 2003 3:14 pm
Forum: Get Games to Work
Topic: Ultima 8 on Windows 2000
Replies: 2
Views: 7680

Try the solutions on this page-
http://members.iinet.net.au/%7Ersd/
under "Ultima 8 in Windows"

It says it works well in 2000/XP with the right methods

HTH
by procerus
Thu Jul 03, 2003 4:09 pm
Forum: Get Games to Work
Topic: Blood on a Voodoo2
Replies: 7
Views: 19748

Blood on a Voodoo2

I'm trying to run the 3dfx version of Monolith's Blood on a Voodoo2. The 3dfx patch was written for a Voodoo Graphics (Voodoo 1) card. I'm running the game in MS-DOS 7.1 (Windows 98SE's full DOS mode). I've tried several different memory managers and configurations but that's really besides the poin...
by procerus
Thu Jul 03, 2003 3:54 pm
Forum: Get Games to Work
Topic: Eliza has nothing to say in WinXP?
Replies: 1
Views: 6459

Yes, I think that the program is so old that it's not able to deal with such a long path and such long directory names in the path. Try running it from c:\eliza or c:\windows\temp\eliza or similar.

BTW I'm the latest iteration of the program. What do you think? Am I human yet? :D
by procerus
Thu Jul 03, 2003 3:51 pm
Forum: Get Games to Work
Topic: Day of the Tentacle in XP
Replies: 3
Views: 12194

by procerus
Thu Jul 03, 2003 3:47 pm
Forum: Get Games to Work
Topic: Please, Please Help!
Replies: 4
Views: 9844

For Windows 95 or 98 or ME try running sysedit (Start, Run, then type in sysedit and hit enter) and changing the line to -

keyboard=*vkd

If it's that already then :( .

Good luck.
by procerus
Wed Jul 02, 2003 2:45 pm
Forum: Get Games to Work
Topic: KKnD Problems, Help Please
Replies: 9
Views: 20853

Try running Ken Silverman's nolfb program before installing the game. You can get it here-
http://www.advsys.net/ken/build.htm
by procerus
Tue Jun 24, 2003 10:17 am
Forum: Get Games to Work
Topic: Hardware/DOS for Wing Commander games
Replies: 6
Views: 11475

If you're running FAT32 then you should try a boot (floppy) disk. Most of them come with everything already configured except your DOS sound drivers (which will be particular to your system). If you can find out the lines your sound card needs in config.sys/autoexec.bat then you'll have cracked it. ...
by procerus
Sat Jun 21, 2003 2:43 pm
Forum: Get Games to Work
Topic: Problem Realms of Chaos and Alladin
Replies: 1
Views: 5368

Try deleting the zips and then emptying your Internet Cache (Control Panel, Internet Options, Temporary Internet Files, Delete Files) and then redownload the zips.
by procerus
Sat Jun 21, 2003 2:40 pm
Forum: Get Games to Work
Topic: Hardware/DOS for Wing Commander games
Replies: 6
Views: 11475

What operating system are you using?

If it's XP then what file system (FAT32 or NTFS) is it running?
by procerus
Fri Jun 20, 2003 2:24 pm
Forum: Get Games to Work
Topic: Problems with DUKE NUKEM 3D
Replies: 1
Views: 5812

You need to use a slow down utility for the install. You could try <A HREF="http://www.hpaa.com/moslo/ ">Mo'Slo.</A> There are several others too.