case 0x0041fe83fffffdfeLL: //aRGB0: (Shade - 0 ) * Primitive + 0 //aA0 : (0 - 0 ) * 0 + 1 //aRGB1: (Shade - 0 ) * Primitive + 0 //aA1 : (0 - 0 ) * 0 + 1 case 0x00127e24ffffffffLL: //aRGB0: (Texel0 - 0 ) * Shade + 0 //aA0 : (0 - 0 ) * 0 + 0 //aRGB1: (Texel0 - 0 ) * Shade + 0 //aA1 : (0 - 0 ) * 0 + 0 case 0x00fffffffffef97cLL: //aRGB0: (0 - 0 ) * 0 + Env //aA0 : (0 - 0 ) * 0 + Shade //aRGB1: (0 - 0 ) * 0 + Env //aA1 : (0 - 0 ) * 0 + Shade