case 0x0026a0041ffc93fcLL: //aRGB0: (Texel1 - Texel0 ) * LOD_Frac + Texel0 //aA0 : (Texel1 - Texel0 ) * Combined + Texel0 //aRGB1: (Combined - 0 ) * Shade + 0 //aA1 : (0 - 0 ) * 0 + Shade case 0x00627ec4fffff9fcLL: //aRGB0: (1 - 0 ) * Shade + 0 //aA0 : (0 - 0 ) * 0 + Shade //aRGB1: (1 - 0 ) * Shade + 0 //aA1 : (0 - 0 ) * 0 + Shade case 0x00627e03fffffdf8LL: //aRGB0: (1 - 0 ) * Shade + 0 //aA0 : (0 - 0 ) * 0 + 1 //aRGB1: (Combined - 0 ) * Primitive + 0 //aA1 : (0 - 0 ) * 0 + Combined case 0x0030b3ffff13fe3fLL: //aRGB0: (Primitive - 0 ) * Texel0 + 0 //aA0 : (Primitive - 0 ) * Texel0 + 0 //aRGB1: (0 - 0 ) * 0 + Combined //aA1 : (Combined - 0 ) * Shade + 0 case 0x00119680fffffff8LL: //aRGB0: (Texel0 - 0 ) * Primitive + 0 //aA0 : (Texel0 - 0 ) * Primitive + 0 //aRGB1: (Shade - 0 ) * Combined + 0 //aA1 : (0 - 0 ) * 0 + Combined case 0x00127e03fffff9fcLL: //aRGB0: (Texel0 - 0 ) * Shade + 0 //aA0 : (0 - 0 ) * 0 + Shade //aRGB1: (Combined - 0 ) * Primitive + 0 //aA1 : (0 - 0 ) * 0 + Shade