case 0x0037166e112cfe7fLL: //aRGB0: (Primitive - Texel0 ) * PrimLODFrac + Texel0 //aA0 : (Texel0 - 0 ) * Primitive + 0 //aRGB1: (Primitive - Texel0 ) * PrimLODFrac + Texel0 //aA1 : (Texel0 - 0 ) * Primitive + 0 case 0x00309661ff2fffffLL: //aRGB0: (Primitive - 0 ) * Texel0 + 0 //aA0 : (Texel0 - 0 ) * Primitive + 0 //aRGB1: (Primitive - 0 ) * Texel0 + 0 //aA1 : (Texel0 - 0 ) * Primitive + 0