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abyss Moloral Compass

 Joined: 06 Nov 2006 Posts: 721 Location: A city known for mining. sudbury
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Posted: Sat Jan 20, 2007 12:54 pm
Post subject: alley cat |
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I will be reviewing alley cat which is a game where you are a cat and have to do cat things.
gameplay: a fun game that will give you some fun. The only problem is the game is a little hard and quite repetitive even for a game made in 1984 7/10
graphics: The graphics were very great for it's time the only thing i never quite understood is why is their red cheese and why is their a broom that can fly around and attack you and move by itself. 9/10
Sound: The sound was quite good for it's time but was nt the best. 9/10
compatiability: The game will run on almost any computer and since it has pc speaker sound you can get sound even if you don't have a sound blaster. 10/10
replayability this gme gets very repetitive quickly but a lot of games at its time did. 5/10
overall: A fairly good game game that is a little too hard and gets repetitive and Some things like red cheese and brooms that move on it's own brings down the score. 7/10 |
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486 player Gaming Demi-god

 Joined: 18 Sep 2002 Posts: 1025
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Posted: Sun Jan 21, 2007 5:24 am
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| I agree thee. But, it feels good and the broom gives some o' thoose moments. 100, period. |
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wadeo999 Expert

 Joined: 10 Sep 2006 Posts: 104 Location: Australia
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Posted: Sat Feb 17, 2007 5:48 am
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| how bout typing properly and not typing "gme" and not typing like your three |
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The_Sinister_Mastermind Overlord
 Joined: 26 Oct 2005 Posts: 2757 Location: NSW, Australia, Down Under Verse
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Posted: Sat Feb 17, 2007 7:47 pm
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| Don’t criticise others on their typing skills when your own are in need of some attention, it makes you look like an idiot. |
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Final Chance Expert

 Joined: 23 Dec 2006 Posts: 155
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Posted: Sun Feb 18, 2007 3:00 am
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The Broom:
It puts you under pressure to play the game quicker
It can let you do a Super Jump
It can fling you right out the window
It adds an element of strategy (you can try to make footprints to distract it, yet spending too much time making footprints puts you in danger)
It forces you to pay attention to it
Example: The bird-cage
The broom can help you get on the table or it can knock you off
Once you break the cage it can help you get the bird or it might catapult you away from the bird
The other mini-games are similar in that the broom can either be an advantage or a disadvantage, either by luck or by skill.
It's actually a stroke of genius on Bill Williams' part, how one simple object can have such a huge impact on gameplay. Both luck and skill will decide if the broom helps you or ruins you.
One of the few active characters/objects in games that is neither an enemy nor a friend. Again, pure genius.  |
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