DOS Games Message Board
DOS Games Discussion
A message board to talk about DOS games, get help, and find old games.
Do NOT post warez or abandonware requests please
 
 FAQFAQ   SearchSearch   MemberlistMemberlist   UsergroupsUsergroups   RegisterRegister 
 ProfileProfile   Log in to check your private messagesLog in to check your private messages   Log inLog in 
NEW! DOSGames.com has been massively upgraded to v2.0 with TONS of new features!
Check out the new design and dozens of new features including online play!


a DEMO in pure 100% assembly for just a brief moment
Goto page Previous  1, 2
 
Post new topic   Reply to topic    DOS Games Discussion Forum Index -> Game Creation
Author Message
tienkhoanguyen
PSEUDOCODER


Offline
Joined: 05 Sep 2014
Posts: 2664
Location: Texas

PostPosted: Tue Sep 01, 2015 1:57 pm     Post subject: God, Cheese-its & Rice, is number one!hehe Reply with quote

Cheese-its & Rice!hehe

Well, here is another little demo.

I've decided that I guess it's time I might end up just doing pure TASM?

http://www.mediafire.com/download/9t9sxhouqps98yf/tasmzero.zip

It's just a little change in the credits for now.

I didn't have enough room so the credits may be somewhat off.

I'm sorry it's still basic Borland Turbo Assembler 4.1 work.

Thank you for understanding I've chosen this language over the others for now.

Bless God!
Then bless my real mom Huong Thi Vu for buying officially Borland Turbo Assembler 4.1 so I can work in it with the full legal rights#!!

Honours to my real dad Nguyen Binh Thuy for giving me the will to keep going until I became at least a programmer hopefully of the highest degree!!!!!!!!!!!!

Honours to my real mom Huong Thi Vu for giving me her last lesson to me already.
Back to top
tienkhoanguyen
PSEUDOCODER


Offline
Joined: 05 Sep 2014
Posts: 2664
Location: Texas

PostPosted: Sun Sep 06, 2015 9:54 pm     Post subject: Worst ever assembly - does nothing hehe Reply with quote

http://www.mediafire.com/download/a5x8s5gon8rtn5o/disk1.img
Back to top
tienkhoanguyen
PSEUDOCODER


Offline
Joined: 05 Sep 2014
Posts: 2664
Location: Texas

PostPosted: Fri Oct 16, 2015 10:47 am     Post subject: God, Jesus Christ, is number one. Reply with quote

Jesus!

Here is an updated one.

The codes have morphed through the times I've been programming.

This is mainly due to me gaining experiences with my wisdom.

Well I think I am getting wize because I have 1 grey hair now. Laughing


http://www.mediafire.com/download/dgwzq84x3tt028h/honours.zip
Back to top
tienkhoanguyen
PSEUDOCODER


Offline
Joined: 05 Sep 2014
Posts: 2664
Location: Texas

PostPosted: Sun Oct 18, 2015 4:45 am     Post subject: God, Jesus Christ, is number one. Reply with quote

Jesus!

Well here are your ripple INTRO for this Sabbath day!!!

Actually it should be able to be arranged for a nice smooth wavy look.

However I decided to simplify it for the time being for time constraints.


http://www.mediafire.com/download/zt0tpa867879978/ripple.zip


Honours to my real dad Nguyen Binh Thuy
Honours to my real mom Huong Thi Vu

The DOSBox cycles should be set to 3000 right to start.

Please close DOSBox to exit since there is no exit function this time.

Thank you Jesus Christ.
Back to top
tienkhoanguyen
PSEUDOCODER


Offline
Joined: 05 Sep 2014
Posts: 2664
Location: Texas

PostPosted: Mon Oct 19, 2015 1:08 am     Post subject: Cheese-its & Rice! Reply with quote

Well this DEMO is really pure Borland Turbo Assembler 4.1 after conversion hehe Half of the DEMO is written in pure assembly and the other half written in Borland Turbo C 2.01. That was converted by the compiler option into Borland Turbo Assembler 4.1 source.

Anyways I've been working on refining the wavy affects. This time I've got a working one. It actually ripples the way a wave should.
Back to top
tienkhoanguyen
PSEUDOCODER


Offline
Joined: 05 Sep 2014
Posts: 2664
Location: Texas

PostPosted: Mon Oct 19, 2015 1:10 am     Post subject: honours to my Huong Thi Vu + Honours to dad Nguyen Binh Thuy Reply with quote

http://www.mediafire.com/download/d6wluh143ghw6xe/rippleit.zip
Back to top
tienkhoanguyen
PSEUDOCODER


Offline
Joined: 05 Sep 2014
Posts: 2664
Location: Texas

PostPosted: Mon Oct 19, 2015 1:14 am     Post subject: God, Cheese-its & Rice, is number one!hehe Reply with quote

Cheese-its & Rice!hehe

Remember there are times more than one EXE files.

However in this instance you should check out MIDDLE.EXE

Thank you.
Back to top
tienkhoanguyen
PSEUDOCODER


Offline
Joined: 05 Sep 2014
Posts: 2664
Location: Texas

PostPosted: Mon Oct 19, 2015 3:55 am     Post subject: God, Cheese-its & Rice, is number one!hehe Reply with quote

Cheese-its & Rice!hehe

http://www.mediafire.com/download/p6t1uq5mo65evta/zzgo.zip


Here is the same wavy in the water ripple affect.

It is now refine to be more organized.

There is still a glitch in the exit routine.

So I'm sorry if you have to shut the computer down.

The easy way is to use DOSBox, or VM and just close the Window.

Thank you Jesus Christ.
Back to top
tienkhoanguyen
PSEUDOCODER


Offline
Joined: 05 Sep 2014
Posts: 2664
Location: Texas

PostPosted: Mon Oct 19, 2015 5:42 am     Post subject: Jesus! Reply with quote

Nothing much has changed except for people with real DOS machines.

For those of you who don't want to turn off the machine here is the fix.

This one fixes the register corruptions that was causing the forever loop.

Normally it would've crashed without the forever loop.

Thank you Jesus Christ.

http://www.mediafire.com/download/gfsi5999m63z216/Archive%283%29.zip
Back to top
tienkhoanguyen
PSEUDOCODER


Offline
Joined: 05 Sep 2014
Posts: 2664
Location: Texas

PostPosted: Mon Oct 19, 2015 5:43 am     Post subject: Reply with quote

Once again the program to run is "Middle.exe"

Thank you again for your time!
Back to top
Display posts from previous:   
Post new topic   Reply to topic    DOS Games Discussion Forum Index -> Game Creation All times are GMT - 5 Hours
Goto page Previous  1, 2
Page 2 of 2

 


Powered by phpBB © 2001, 2005 phpBB Group and Ask an Expert
Also powered by Darren and the other admin and mods' hard work! ;)