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Which programming language is the best for making dos games?

 
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fauvem
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Location: A non-specific pacific island

PostPosted: Wed Aug 16, 2006 4:22 pm     Post subject: Which programming language is the best for making dos games? Reply with quote

I recently got asked this question & not having made dos games, I'm posting the question here.
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z14
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Joined: 24 Oct 2005
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PostPosted: Sun Aug 20, 2006 10:24 pm     Post subject: Reply with quote

This topic may be of interest to you, it's a mix of dos and Win 3.1:

http://www.dosgames.com/forum/viewtopic.php?t=1010
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GameMaster.EXE
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PostPosted: Mon Sep 04, 2006 12:24 pm     Post subject: Reply with quote

I prefer QBASIC
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tinman47
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PostPosted: Sat Mar 03, 2007 5:07 pm     Post subject: Reply with quote

Batch Is Good.
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MiniMax
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PostPosted: Sat Mar 03, 2007 5:20 pm     Post subject: Reply with quote

If you want to make good, big, games, you want a language that does 4-5 things:

Produces compact code.
Code that runs fast.
Code that can run in protected mode.
Code that can work with memory extenders.
Code that has a good library of graphics engines.
Code that has a good library of sound engines.

If it is just for you own amusement, any language will do Happy
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tinman47
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PostPosted: Wed Mar 07, 2007 9:11 pm     Post subject: Reply with quote

I need a languag that is really easy to learn,And It Has To Meet Some Of My Requirements.
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Larry Laffer
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Joined: 19 Feb 2006
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PostPosted: Thu Mar 08, 2007 1:46 pm     Post subject: Reply with quote

tinman47 wrote:
I need a languag that is really easy to learn,And It Has To Meet Some Of My Requirements.


And those are???
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tinman47
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PostPosted: Thu Mar 08, 2007 5:42 pm     Post subject: Reply with quote

I need a programming language that is more flexible so I could do more with it,and it should be able to run fast.
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tinman47
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PostPosted: Fri Apr 27, 2007 11:03 pm     Post subject: Reply with quote

Sorry for the stupid comment. Ashamed
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