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cheers_rules Newbie

 Joined: 31 May 2004 Posts: 8 Location: Virginia
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Posted: Tue Jun 08, 2004 2:21 am
Post subject: SB Vibra |
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| I, too, have a Sound Blaster Vibra! ISA (16-bit), and I'm running XP Home (SP1a) with no problems. Perhaps you should do a clean install of XP. Drivers settings can get corrupted over all those upgrades. Hope you get your card working! |
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Guest
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Posted: Sun Aug 22, 2004 8:36 pm
Post subject: Re: SB Vibra |
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| cheers_rules wrote: | | I, too, have a Sound Blaster Vibra! ISA (16-bit), and I'm running XP Home (SP1a) with no problems. Perhaps you should do a clean install of XP. Drivers settings can get corrupted over all those upgrades. Hope you get your card working! |
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Posted: Sun Aug 22, 2004 8:37 pm
Post subject: Re: SB Vibra |
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| cheers_rules wrote: | | I, too, have a Sound Blaster Vibra! ISA (16-bit), and I'm running XP Home (SP1a) with no problems. Perhaps you should do a clean install of XP. Drivers settings can get corrupted over all those upgrades. Hope you get your card working! |
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dr_st Lord of Gaming

 Joined: 23 Jun 2004 Posts: 312 Location: Absorbed into Clayface
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Posted: Thu Sep 02, 2004 1:02 am
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Best sound cards for DOS games are, IMO, in the following order:
Soundblaster AWE64
Soundblaster AWE32
Soundblaster 16 PnP
All ISA cards. |
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kreats Member

 Joined: 26 May 2005 Posts: 25
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Posted: Thu May 26, 2005 1:19 pm
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Best soundcards for dos gaming (after extensive research):
SB16 For sound effects - this is a given. Don't use a AWE32 or 64, as you shouldn't be using it for music anyway (and when you do, you get grief with many games - eg ultima VII). I like the CT1770 as it has onboard SCSI and a volume knob at the back of the card.
For music there are a few options:
Roland LAPC-1: This is the ultimate (expensive) DOS soundcard - a MT32 on a card. Many dos games simply don't have sound other than that designed for a MT32, Everything will be compatible with this. If you really want to get finicky though you can add a...
Roland SCC-1: This does General MIDI (different to what the MT32 does - some games give you this option) and provides a external MIDI port should you need one for a...
Roland MT32: Get one of these if you can't find a LAPC-1. You'll need a MPU401 interface - and it's probably best to use a genuine Roland MPU401 card for this (such as the SCC1). If you can't get one of these get a...
Roland SCD-15 or Yamaha DB50XG wavetable daughterboard for SB16: This will sound pretty good and won't require you to set up anything - you won't have to dick around to free memory for music in games which is a major pain otherwise. Otherwise you can get a...
Gravis Ultrasound MAX: This has a MT32 Emulation mode that sounds pretty darn good - some games support it natively, though these are in the minority. Main utility for these is old PC demos.
So to sum it up:
SB16+LAPC1+SCC-1+GuS MAX = Ultimate
SB16+SCC1+MT32+GuS MAX = 2nd Best
SB16+SCC1 or Wavetable Daughterboard+GuS MAX= 3rd Best
SB16+GuS MAX = 4th Best
SB16 = 5th Best
In the multi card setups it takes a bit of playing around with IRQ's etc to get them all happy with one another. But once set-up, you're golden. You may think this is going to too much effort.. but the difference between SB16 and MT32 is startling in most cases.
Last edited by kreats on Thu May 26, 2005 1:26 pm; edited 2 times in total |
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Gamer_V Gaming Demi-god

 Joined: 03 Mar 2005 Posts: 1120 Location: The Netherlands
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Posted: Thu May 26, 2005 1:23 pm
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If I ever have to buy an old soundcard, thank you.
Otherwise; Why did you revive such an old topic? (Dred it... I'm starting too:P) |
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kreats Member

 Joined: 26 May 2005 Posts: 25
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Posted: Thu May 26, 2005 1:31 pm
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Because I have valuable information to impart?
Also, I've only recently worked all of this out - so may as well relate it while it is fresh in my mind.
Besides, I couldn't let someone saying an AWE64 was a good option be the final word on this. |
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dosraider Moderator

 Joined: 15 Mar 2005 Posts: 5266 Location: ROTFLMAO in Belgium.
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Posted: Thu May 26, 2005 1:45 pm
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edited by myself.
Last edited by dosraider on Thu May 26, 2005 3:19 pm; edited 1 time in total |
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kreats Member

 Joined: 26 May 2005 Posts: 25
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Posted: Thu May 26, 2005 1:56 pm
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Wow, thanks for that dosraider - makes me not want to ever post here again.
Good to know when you post an answer to a q here you get:
1) people questioning why you posted in the first place
2) people criticizing you for being a ' connaisseur ' (sic)
Way to go guys. |
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dr_st Lord of Gaming

 Joined: 23 Jun 2004 Posts: 312 Location: Absorbed into Clayface
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Posted: Thu May 26, 2005 2:05 pm
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You know, I have never used an AWE32/64 myself, but have heard nothing but good from those who did use them. At the very minimum, even if a game doesn't support its advanced features, it still gives you everything SB16 gives you, am I not right?
If not, please explain what the problem with the AWE cards might be. |
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dosraider Moderator

 Joined: 15 Mar 2005 Posts: 5266 Location: ROTFLMAO in Belgium.
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Posted: Thu May 26, 2005 2:06 pm
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edited by myself.
Last edited by dosraider on Thu May 26, 2005 3:19 pm; edited 1 time in total |
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Gamer_V Gaming Demi-god

 Joined: 03 Mar 2005 Posts: 1120 Location: The Netherlands
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Posted: Thu May 26, 2005 2:08 pm
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Didn't mean to insult you, but you could have started a new topic...
But, as long as a game supports it, what's wrong with an AWE? What the clayface said! |
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Kazer0 Mercenary Dishwasher
 Joined: 17 Sep 2002 Posts: 2720 Location: In an igloo with my pet penguin, eh?
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Posted: Thu May 26, 2005 2:17 pm
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| Dos raider, please shut up right now. Thanks. He posted valuable information, which is allowed according to our rules. If you have something important to add, then you can revive a topic. Now never backseat moderate again. |
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kreats Member

 Joined: 26 May 2005 Posts: 25
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Posted: Thu May 26, 2005 2:21 pm
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Gamer_V: I could have, but it's better to reply to a topic than to start a new one (or so I've been led to believe). What's the difference anyway?
I gave up on the awe64 long ago.. so a little hazy. I vaguely remember CTCM eating up EMS though. It was a real struggle to get music in Ultima VII even when whittling down my autoexec.bat and config.sys. I think this is a problem with all pnp cards?
EDIT: come to think of it, I'm not sure CTCM is required in pure dos. One clear differentiator however is that neither the awe32 or awe64 have a wavetable connector for a daughterboard - which ends up being very handy.
dosraider: I didn't change anything in my post apart from a couple of typos - I think you'll notice that it was edited *before* you made your first posting. So I guess I'm going to have to assume you are damaged in the head. |
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Gamer_V Gaming Demi-god

 Joined: 03 Mar 2005 Posts: 1120 Location: The Netherlands
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Posted: Thu May 26, 2005 3:02 pm
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| But why is it bad? I mean, if you make an old computer nowadays you're sure to make sure it has enough memory... And if the quality of the sound is good, I don't really see a problem... However; nice list. |
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