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Wyrmsun - an RTS game inspired by Warcraft II

 
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MrFlibble
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PostPosted: Mon Mar 30, 2015 3:06 pm     Post subject: Wyrmsun - an RTS game inspired by Warcraft II Reply with quote

While browsing IndieDB a game called Wyrmsun caught my attention. It very conspicuously copies the visual style of Warcraft II, with much of its graphics apparently based on Blizzard's art. Hopefully the developers use "clean room reverse engineering" to produce their graphics, and not just edit Warcraft II sprites.

Anyway, the game has the appearance of an original, quality product. It is still in development, but it already has two playable and two non-playable factions, three tilesets, a random map generator, and a bunch of features not found in Warcraft II (such as units getting experience etc.).

Wyrmsun runs on the Stratagus engine, which is an open source engine recreation of Warcraft II.

Here's a gameplay video of the single-player campaign mode:
http://www.youtube.com/watch?v=rtVORQkWBzw

And yeah, the music in the game is from The Battle for Wesnoth Happy

[Edit] Some discussion of the game's art can be found here.
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MrFlibble
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PostPosted: Fri May 01, 2015 2:33 pm     Post subject: Reply with quote

Version 1.0.2 has been released:
Quote:
Wyrmsun's version 1.0.2 has been released, bringing the Movements of the Suebi mini-expansion to the game. During the development time for this new version, many improvements have been made to Wyrmsun, as you will see below.

1. New UI

Wyrmsun's UI has been thoroughly revamped, to better adequate itself to the growing character of the game.
Teuton Swordsman

2. New Civilization: The Teutons

The Teuton civilization represents iron age West Germanic tribes (such as the Saxons and the Suebi), along with medieval Germans. The Germanic civilization can transform into it after researching all bronze age technologies, making iron age technologies available.
Wyrmsun v1.0.2

3. Bastions and Burgs

Town halls can now upgrade into a more militarized building, the Bastion for the Dwarves and the Burg for the Teutons. These buildings provide garrisoning space inside them, from which your archers can attack from a vantage point.
Wyrmsun v1.0.2

4. The Movements of the Suebi Campaign

A new series of quests has been added about the tribe of the Suebi. During its storyline, you will follow their first incursion into Gaul under Ariovistus, through the establishment of a new kingdom by Marbod, the chieftain of the Suebic tribe of the Marcomanni, and finally follow a group of Suebi as they carve a new home for them in the Roman province of Galicia. Two new dwarven quests have also been added.
Teuton Swordsman

5. New Resource: Stone

A new resource has been added to the game, stone. It is used to construct towers and burgs by the Teutons, and by the Dwarves to build most of their structures.
Wyrmsun v1.0.2

6. Changes to Gold Mining

Gold rocks have been introduced to the game, being readily harvestable. Gold mines now need to be built on top of gold deposits before the gold within can be harvested.
Gold Mining Improvements

7. And Much More!

Many other changes have been done besides these, which you can read in the changelog in Wyrmsun's readme file.
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Quadko
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PostPosted: Fri May 01, 2015 3:37 pm     Post subject: Reply with quote

Cool look to the game, I love that vga style. Thanks for linking!
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MrFlibble
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PostPosted: Sun May 10, 2015 5:17 pm     Post subject: Reply with quote

Wyrmsun v1.0.3 has been released. The game will be published (and sold) through Desura and Steam, but will remain free and open source. Paid versions are for those who want to support the development of the game, and as a bonus they will get automatic installation and updates.
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