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[Suggestion] Shaw's Nightmare

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Joined: 15 Dec 2011
Posts: 12

PostPosted: Mon Nov 17, 2014 5:31 am     Post subject: [Suggestion] Shaw's Nightmare Reply with quote

I'm here to request addition of a modern DOS BUILD engine game. It is called Shaw's Nightmare.
I developed this game.

I started Shaw's Nightmare in 2007 but I cancelled it. Then I found the BUILD engine and I restarted the project
but I needed a programmer. Nuno Martinez came in but when he found out I was planning to sell the game he
quit. I tried several times to program it by myself but failed until in June 2009, but then I lost interest in the project
in October. Then in 2011, I started the project again but the computer was formatted and I lost the data. I restarted
in August 2012, and here we are. Eduardo Sanchez Barrios came in but he quit before the game was completed.
He had no time for the project but he did not tell me until recently.

You are Shaw. You were reading a book then you fell asleep. Suddenly,
your headphones start picking up strange sounds: static, men yelling orders,
screams, bones cracking and finally silence. Then a hole grew and you are
sucked into it.

Things aren't looking too good. You have never been alone in your life.
Plus you don't have your father's guns. If only you could get a hold of a
rapid catapult or a camera gun, you could protect yourself.

Suddenly a scout boy comes and you stabbed him with a nearby knife. Then
angry growls arose. They know you're here. There's no turning back.


Official page can be found here:
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Joined: 05 Sep 2014
Posts: 2664
Location: Texas

PostPosted: Tue Nov 18, 2014 3:41 am     Post subject: I hope my The LORD of all hosts keeps me far from needing... Reply with quote

I wish that I never need to do anything like that! hehe
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Demoniac Demo maniac
Demoniac Demo maniac

Joined: 05 Dec 2010
Posts: 2490

PostPosted: Wed Nov 26, 2014 7:17 am     Post subject: Reply with quote

I have moved this to the section as your game is already added to the DOS Games Archive.

I've played a bit and noticed that while many levels have some very obvious Doom references, E1M2 appears to be inspired by a similarly titled level from Chex Quest, right?

There's one thing though that the player's movement has some very noticeable inertia. Is that an intended effect?
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Joined: 15 Dec 2011
Posts: 12

PostPosted: Wed Mar 25, 2015 1:52 pm     Post subject: Reply with quote

Pay attention!

I have released v1.66 here:
You can also join my forums:
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