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Dosgames RPG

 
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wardrich
"Some Troll"


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Joined: 14 Sep 2002
Posts: 3945
Location: Ontario Canada

PostPosted: Sun Sep 15, 2002 10:26 am     Post subject: Dosgames RPG Reply with quote

ok here's my next Question.

I want to have it so that when the hero pushes an object over a button, a a hidden staircase appears. How do i get this to happen?

1)I have an event that changes switch

"<change switch: var[0047:Stairs] Switch on>"

its 'Below Hero'

and what i want to happen is that if you step on it, the stairs will appear, but the second you step off, they go away. The object is to push an object over the event so that it keeps the 'button' pressed and the stairs stay there. I know that is really confusing, but thats about the best i can discribe it

Thx
Richard
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John The Ax
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Moderator


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Joined: 15 Sep 2002
Posts: 1476
Location: Pittsburgh, PA

PostPosted: Sun Sep 15, 2002 12:30 pm     Post subject: Reply with quote

I know what you mean. Make the rock an event, and give it a name. Try. You'll figure it out. I'm sure it is possible.
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wardrich
"Some Troll"


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Joined: 14 Sep 2002
Posts: 3945
Location: Ontario Canada

PostPosted: Sun Sep 15, 2002 2:30 pm     Post subject: Reply with quote

NOOOOO i almost had this done : NEVER HIT ESCAPE IT CLEARS THE POST :'(


anyway here i go again



I have the rock command


<Move Event : This event - face hero - walk away from hero>

What i need is for the event to recognize the rock so that it will 'push down' the button


Think of it like this. You have a clicky pen but the spring is broken. When you press the button, the tip comes out, but the second you lift your thumb, it shoots back in the pen again. The only way to write with it is to tape the button down to the pen.

The hero is like your thumb. The stairs are there as long as the hero is touching the button, but the second he moves off it, the stairs disappear. The only way to get the stairs to stay is to 'tape' it. The rock is the tape. You need to push the rock onto the button.

My problem is one way i can't get the rock to go on the button. The other way, when the rock goes on the button, nothing happens.


I hope this is a little bit clearer
Richard
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lakerzz8
~Lakerz~Fan~


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Joined: 14 Sep 2002
Posts: 763
Location: L.A., California

PostPosted: Sun Sep 15, 2002 2:38 pm     Post subject: Reply with quote

[quote="wardrich"]NOOOOO i almost had this done : NEVER HIT ESCAPE IT CLEARS THE
POST :'(



i know ... i learned it the hard way Laughing
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wardrich
"Some Troll"


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Joined: 14 Sep 2002
Posts: 3945
Location: Ontario Canada

PostPosted: Sun Sep 15, 2002 3:11 pm     Post subject: Reply with quote

me 2
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lakerzz8
~Lakerz~Fan~


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Joined: 14 Sep 2002
Posts: 763
Location: L.A., California

PostPosted: Sun Sep 15, 2002 3:14 pm     Post subject: Reply with quote

lol...well you learn from your mistakes...
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John The Ax
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Posts: 1476
Location: Pittsburgh, PA

PostPosted: Sun Sep 15, 2002 4:21 pm     Post subject: Reply with quote

You will just have to reprogram it another way. That's all.
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Kazer0
Mercenary Dishwasher


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Joined: 17 Sep 2002
Posts: 2704
Location: In an igloo with my pet penguin, eh?

PostPosted: Mon Jan 06, 2003 8:01 pm     Post subject: Reply with quote

I decided to start a game too. But I have a problem. In test play, MY GUY WONT MOVE! like not at all. I hit ESC and it goes to the char menu, so its not frosen. Also, the waters not moving if it helps. Im on grass and it is passable. I tried moving the start position, i get the same
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